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G First I should say this is again not exactly a gamers card.


The whole point MATROX Productiva G100 Productiva was to be good cheap office card and therefore 3d acceleration is even less desirable than with Millennium. But Matrox pulled this one out after press announcement MATROX Productiva G100 G is a powerful DirectX 6 accelerator and quickly drop such boasting later. Despite its release just one month before G and being pin compatible with it, those two have little in common. Playing with G I can see why, it looks like inside is just a respin of Mystique's 3d engine even if feature set is closer to G on paper.


Matrox still could not be bothered with OpenGL driver. G also support 24 bit color 3d rendering. Data Processing Unit can now calculate vertex fog and bilinear interpolator was added to Texture Mapper.

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AGP configuration is a bit perplexing. Pipeline depth is whole two steps: Alright, forget what Matrox said about powerful 3d accelerator and welcome to the domain of corporate computers. This Hewlett-Packard card will be your guide in the amazing world MATROX Productiva G100 stipple alpha blending. Very simple board of cheapest Matrox product. MATROX Productiva G100 experience Good news is that unlike Mystique and Millenium II this card displays textures in all games, only world texturing of Half Life and Thief resists.

Matrox Productiva G100 graphics card - MGA G100 - 8 MB Series

Last totally MATROX Productiva G100 titles are Populous: Also G can properly render fog of distance. And it finally has a bilinear filter. Well, this is one of the ugliest filters I saw, but it still helps. Baseline per polygon mip-mapping is implemented as well. The last big question is then the blending and G will attack your eyes with worst implementation ever. Rain, shadows even environmental maps can be easily rendered by proper amount of ordered black pixels. Those checkboards are even more abusive and more frequent too.

It is hard for me to imagine how Matrox would not fix this old weakness and instead made it worse. The patterns are defined for 4x4 pixel squares by four bit MATROX Productiva G100, meaning 16 options.

Since two of them are fully opaque and fully transparent, there is only 14 patterns to cover intermediate steps from half to fully transparent. That is right, no steps between half transparent and opaque! This is the oldest Matrox chip you can play MATROX Productiva G100 with and it shows.

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Like so often with early 3d cards you better disable mip-mapping though, or you will face some random mip level switching. I did that for my benchmark, as it decrease performance a bit and somewhat compensates for that low IQ.

Unfortunately G suffers from mip-mapping errors in more games, even those there it cannot be disabled. In most cases games on G looks better than on Mystique, but there are situations when that horrible blending ruins MATROX Productiva G100 all.

Pictures cannot tell how it looks in games with intensive blending. I am saving screenshots at this position to compare texturing of the fence. The "winner" is clear already. View Matrox screenshot gallery MATROX Productiva G100 G have a huge potential, Matrox really put the chip clock unnecessarily low. I found it difficult to believe such low chip clock inpersonally I would expect divider of 2. That is unimaginable for 8ns chips, another reason to reject old dividers. These are the times when vsync on slow display makes me a sad panda. Surprise Since Matrox quickly remove any gaming bells from G just like with Millennium II criticism of 3d capabilities would be off the place.

In the MATROX Productiva G100 I could very well be happy with such a card.

Matrox Productiva G graphics card - MGA G - 8 MB Overview - CNET

MATROX Productiva G100 big geeky question is what is the 3d engine exactly. It is faster than Mystique even with extra features, but basic 3d rendering looks similar. The whole point of Productiva was to be good cheap office card and therefore 3d But Matrox pulled this one out after press announcement claiming G is a.


Chip have finally bilinear filtering, but bad looking alpha blending is still present. Codename is Twister. Palcal's cards: Matrox Productiva.

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